All-in-one roleplay platform

Online Roleplay
Live or by Post

Roleplay in text, in real time or by post across the week.
Stage theater-of-the-mind scenes, roll dice, and build
your world's wiki. All in your browser.

Free to play · No download · Works on your phone

One campaign instead of five tabs.

A typical online game lives in a Discord server, a dice bot, a shared doc, and a wiki someone stopped updating in March. In AnyTale the scenes, rolls, characters, and lore belong to the campaign itself, and you choose how to play it: as text, on a cinematic stage, and from December as a tactical battle.

One scene, three ways to play it

Text, Cinematic, and Tactical are views of the same scene. Switch when the moment changes, and nothing is lost.

  1. Text mode is in beta

  2. Cinematic mode is in alpha

  3. AnyTale Tactical arrives in December 2026

Write the scene together, live or by post.

Live on Friday, by post for the rest of the week

A Text scene runs at whatever speed your table has. When everyone is online it moves like a chat. When they aren't, people post as they find the time, and the scene is still one thread you can read from the first line.

  1. Friday21:04Live

    The gate groans open. Torchlight spills across the frost.

    I go first. Shield up, eyes on the arches.

    Joe rolls to notice, 34 under 55Success

  2. Saturday to Monday, nobody posts. The scene waits.

    Tuesday09:12By post

    While the others sleep, she copies the runes from the gate into her journal, one by one.

  3. Thursday18:40By post

    Roxiel. The third rune is wrong. Someone changed it.

    Runes are in the wiki now. Live again on Friday?

Tag a post IC for what your character says, Action for what they do, OOC to talk between players, or Whisper to reach one player. Or skip the tags and write the way you always do, with bold, italics, and the rest of your usual formatting.
Ishihara hugging a phone that shows an AnyTale scene in the mobile browser

Play from your phone, no app store needed

AnyTale runs in any mobile browser. Add it to your home screen and it opens like an app, straight into your campaign.

  • Add AnyTale to your home screen from Safari or Chrome. Nothing to download from a store.
  • Turn on notifications and your phone tells you when the scene moves.
  • The same scenes and history on your phone and on your desktop.
AnyTale Cinematic mode: an open stage with Director, Text, Cinematic, and Tactical controls and a scene composer

Give the big moments a stage

Cinematic hides the log and hands the screen to the scene: a backdrop, music, and the characters who are in it. Use it for the reveal, the duel, the last conversation before the gate opens.

Cinematic mode is in alpha

The GM runs the room

From the Director panel the GM changes the backdrop and the music, puts characters in the spotlight, and calls for a roll when the moment needs one.

Players stay in the scene

The composer sits at the bottom of the stage. Choose your character and IC, Action, or OOC, then post to everyone or to one player.

Switch views mid-scene

Text and Cinematic are two views of one scene, so switching loses nothing. From December, a third view turns the same scene into a battle.

AnyTale Tactical

One click, and the scene becomes a battle.

AnyTale Tactical arrives in December 2026

A battle map over a lava field, with two character tokens at a stone crossroads, beside the AnyTale dragon

When the swords come out, the GM opens Tactical from Cinematic mode. The scene you were just playing turns into the battlefield, and when the fight is over, the story carries on from the same place.

  1. The art becomes the board

    The scene's backdrop fills the screen with a grid on top. Prefer a battle map? Upload one and the grid fits itself to it.

  2. Everyone is already there

    Every character in the scene stands on the board as a token. Nobody places anything by hand.

  3. The turns are ready

    Initiative is rolled, or the GM sets the order, and the first turn lights up.

  4. Back to the story any time

    One click returns to Cinematic. Positions, the round, and whose turn it is stay where you left them.

During the fight

Moves everyone can follow
Others see your token lifted with your name on it, then watch it glide into place. A wrong move can be undone on your turn.
Your turn, announced
The turn bar shows who acts now. You hear when it's your turn, and players away from the table get a notification.
Creatures in seconds
Add six goblins at once and let them act together, or keep a few hidden until the reveal.
Health without spoilers
Players see enemies as Unhurt, Wounded, or Badly hurt, as exact numbers, or not at all. The GM picks.
Set up in private
The GM prepares the board where only they can see it, then starts the battle for everyone at once.
Made for phones too
Two taps move a token. The usual gestures pan and zoom the board.

Tactical is a battle layer, not a full virtual tabletop. There is no fog of war, no walls, and no line of sight, so a fight starts in a click and stays part of the story. AnyTale VTT, with all of that, comes later. Coming from Roll20 or Sigil? See how Tactical keeps battles simple.

Every campaign chooses its own rules

Some groups want a couple of stats and nothing else. Others want rolls with real consequences. The system is set per campaign, so the same group can run a light one-shot and a crunchy campaign side by side.

  1. Beta

    Systemless

    A few stats and simple rules you can set up in a minute.

  2. Beta

    AnyTale v2

    Our d100 roll-under system, with six outcomes from critical success to critical failure.

  3. Preview, Dec 2026

    AnyTale TTRPG

    A tabletop RPG where Ishihara handles the mechanics, so nobody rolls by hand.

  4. Planned

    Custom Homebrew

    Build your own system, from a two-stat hack to a full d20 ruleset.

Roll under 50

This is AnyTale v2: one d100 against your stat. Roll at or under it and you succeed, and the lower the roll, the better it goes. The last ten points still succeed, at a cost. A 96 or higher is a critical failure whatever your stat. With advantage you roll twice and keep the lower die.

Coming from mRPG? Start with Systemless
Your stat50
34SuccessIt works

Build a world once, then play every campaign in it

AnyTale Worlds is the wiki for your setting: places, people, factions, and history as linked pages that every campaign in that world shares. AnyTale Atlas puts them on the map. Open a place to read its page.

AnyTale Worlds is in alpha

AnyTale Atlas is an early preview

A colored world map with glowing pins on a table, a small Ishihara token at its edge, beside the AnyTale dragon

The Corran Road / Places

Shared by 3 campaigns

Saltgate

A gatehouse on the Corran Road

Saltgate is an old gatehouse on the Corran Road, a day's ride north of Dunmere. Its arches are carved with a ring of warding runes, and the Lantern Watch has kept a lamp lit above it for as long as anyone remembers.

During the party's crossing, Roxiel copied the runes into her journal. Someone had changed the third one.

Only the GM sees this

The Lantern Watch altered the rune to let the dead through.

Appears in The Ash Road, Winter at Dunmere, The Lantern WatchDrafted by Ishihara, edited by the GM
  • Maps inside maps

    Go from the realm to a province, a city, a dungeon. Every place opens its own map and its page in Worlds.

  • Discovered as you play

    The GM keeps places hidden and reveals them when the party learns about them.

  • Parties on the road

    Characters travel the map together, and the journey takes days based on distance and terrain.

Talk to your characters between sessions

Anyone from your campaigns, or anyone you can imagine, becomes someone you can talk to. They remember what happened at the table and answer in their own voice.

AnyTale Characters is in alpha

Roxiel, a silver-haired rune scholar, smiling over an open journal with a glowing rune
Roxiel from The Ash Road
  1. You

    Still carrying that journal?

  2. Roxiel

    Always. Page forty, the runes from Saltgate. I keep coming back to the third one.

  3. You

    Tomelin thinks someone changed it.

  4. Roxiel

    Tomelin thinks a great many things. This time he's right. The strokes are newer than the stone.

  5. You

    So what do we do on Friday?

  6. Roxiel

    Go back before the Lantern Watch lights the lamp. And this time, Joe doesn't go first.

Made from what happened at the table

Characters reads her scenes in the campaign and keeps her voice, her people, and what she wants. You read and edit the result before she says a word.

On paid plans

What she played

  • Scene 4Go, then. I'll watch the arches and write down whatever tries to kill us.
  • Scene 6While the others sleep, I copy the runes from the gate into my journal, one by one.
  • Scene 7Third rune. Who carves the same rune twice?

What Characters kept

Voice
Short, dry sentences. Writes everything down.
Joe
Lets him go first. Hates it.
Tomelin
Trusts his eyes, not his conclusions.
Wants
To know who changed the rune.
Fears
Being the one who missed it.

Where they come from

  • Your campaignsPaid plansBuilt from what your character said and did at the table.
  • An ideaStart from a few lines, or write every detail yourself in the studio.
  • SillyTavern cardsImport PNG and JSON cards as they are, and export them back.
  • The public catalogCharacters other players have shared, reviewed before they go public.

How you talk to them

  • One on oneSwipe for another answer, branch the story, pick up where you left off.
  • Group scenesUp to five characters in one scene, each in their own voice.
  • Private chatsThe story stays in your browser. AnyTale keeps no copy.
  • Memory and lorebooksThey remember what matters, and your lorebooks keep the world straight.

Characters is part of paid plans. Free accounts can try it until November 20, 2026.

Start a conversation

An AI assistant that waits to be asked

Ishihara is built into AnyTale, and nothing she makes goes into your game until you put it there. Any account can ask her how AnyTale works. Paid plans unlock the rest.

  • Scene artPictures of places, characters, and moments, made for your campaign.Beta
  • Wiki draftsArticles for AnyTale Worlds, written from your scenes and kept as drafts until you publish them.Beta
  • Rules help in AnyTale TTRPGAsk her to mark a character wounded or apply an effect, and the sheet updates.Preview, Dec 2026
Scene art generated by Ishihara: a fantasy gate on a misty road at dusk
“The gate at dusk, for tonight's scene.”Drawn by Ishihara for the GM

Everything you play without AI stays free

AI tools cost money to run, so they come with a paid plan, along with room for bigger tables. A subscription also keeps AnyTale running and pays for what we build next.

Free and paid plans
PlanFreeEverything you need to run a campaign.Paid plansMore room for bigger tables, and Ishihara at work for you.
Active campaigns10No cap
Players per campaign1015 to 25, depending on the plan
Storage100MBup to50GB
Text and Cinematic modes
Every rule system
AnyTale Worlds
Ishihara as your guide to AnyTale
AnyTale CharactersFree until November 20, 2026
Scene art from Ishihara
Wiki drafts for AnyTale Worlds
Create a free accountThank you. Every subscription goes back into AnyTale.

Most new accounts get the free limits right away. When a lot of accounts sign up at once, our bot protection may give some of them smaller limits at first. Play for 10 hours and the full free limits are yours.

What works today and what comes next

Beta means ready for real campaigns. Alpha means you can use it today, but it changes quickly and can have rough edges. Dates are targets, not promises.

  1. Now
    • Text mode
    • Cinematic modeAlpha
    • Systemless
    • AnyTale v2
    • AnyTale WorldsAlpha
    • AnyTale AtlasPreview
    • Ishihara assistant
    • AnyTale CharactersAlpha
  2. Dec 2026
    • AnyTale Tactical
    • AnyTale TTRPG
    • AnyTale Adventures
  3. Later
    • AnyTale VTT
    • Custom Homebrew

Found a bug? That's expected right now.

AnyTale is in beta, and some parts are still in alpha, so things will break now and then. Please don't hesitate to tell us: every bug report and every “I wish it could…” helps decide what we fix and build next.

Report a bug or share an idea in Discord

Before your first session

Something missing? Ask in Discord.

About AnyTale

What is AnyTale?

AnyTale is a browser platform for running roleplay and tabletop campaigns. A campaign holds its scenes, characters, rolls, and wiki, and you can play it in Text mode, live or by post, or in Cinematic mode. AnyTale Tactical, which turns a scene into a grid battle in one click, arrives in December 2026.

Is AnyTale free?

Yes. Most free accounts can run up to 10 active campaigns with up to 10 players each, use both play modes and every rule system, and build a world in AnyTale Worlds. If our bot protection starts a new account with smaller limits, 10 hours of play unlock the full ones. Paid plans remove the campaign cap, raise player and storage limits, and add Ishihara's AI tools. They are also how you support the project: subscriptions keep AnyTale running and pay for what we build next.

Do players need to install anything?

No. AnyTale runs in any modern browser on desktop and mobile. You can also add it to your home screen as an app and open your campaign in one tap.

Does AnyTale support play-by-post?

Yes. A Text scene works live and by post at the same time. Play in real time when everyone is online, post through the week when they are not, and read the whole scene back from the first line whenever you like.

Which rule systems can I use?

Each campaign picks one. Systemless gives you a few stats and simple rules. AnyTale v2 is our d100 roll-under system. AnyTale TTRPG, where Ishihara handles the mechanics, is in preview and planned for December 2026. Custom Homebrew, for building your own system, is planned.

What is Ishihara?

Ishihara is the AI assistant built into AnyTale. Any account can ask her how the platform works. On paid plans she draws scene art and drafts articles for AnyTale Worlds from your campaign, which stay private until you publish them. In AnyTale TTRPG she will also update sheets and apply effects when the GM asks.

What are AnyTale Worlds and AnyTale Atlas?

AnyTale Worlds, now in alpha, is a wiki for your setting: places, people, factions, and history as linked pages, shared by every campaign set in that world. AnyTale Atlas, in preview, adds the maps. Players explore them during the game, and the GM decides what they have discovered.

What are AnyTale Characters and AnyTale Adventures?

AnyTale Characters lets you talk to characters between sessions: one on one, in group scenes with up to five characters, or in private chats that stay in your browser. Build a character from your campaign, start from an idea, import a SillyTavern card, or pick one from the public catalog. Characters is part of paid plans, and free accounts can try it until November 20, 2026. AnyTale Adventures, planned for December 2026, starts a solo adventure with an AI game master when your group is not available.

Can AnyTale replace Discord, docs, and campaign notes?

For running the game, yes. Scenes, posts, rolls, characters, and the wiki live in the campaign, so nothing has to be copied between a chat server, a shared doc, and a notes app.

If you are coming from another tool

Is AnyTale an alternative to Roll20?

For groups that care more about the story than the battle map, yes. Text and Cinematic modes cover narrative play today, and AnyTale Tactical adds quick grid battles in December 2026. A full virtual tabletop, AnyTale VTT, is planned for later.

Is AnyTale an alternative to Sigil?

Sigil, the 3D virtual tabletop in D&D Beyond, closes at the end of October 2026. AnyTale runs in the browser with nothing to install: you can start the campaign in Cinematic mode today, and AnyTale Tactical turns a scene into a grid battle on your own map in December 2026. AnyTale is 2D and uses its own rule systems rather than D&D Beyond character sheets. If you want help moving a campaign over by hand, write to AnyTale support and the creator of AnyTale will work it out with you.

Is AnyTale Tactical a virtual tabletop?

Not quite. Tactical is a battle layer inside Cinematic mode: the GM opens it in one click, the scene art becomes a gridded board, every character in the scene is already a token, and the turn order is ready. It has turns, movement, conditions, and hidden tokens, but no fog of war, walls, or line of sight. Those belong to AnyTale VTT, which comes later.

How is AnyTale different from Foundry VTT?

Foundry is a self-hosted virtual tabletop built around modules. AnyTale runs in the browser with nothing to host, and focuses on scenes, theater of the mind, rule systems, and the campaign wiki.

Is AnyTale like Role Gate?

Both handle asynchronous text roleplay. AnyTale adds live play in the same scene, Cinematic mode, rule systems with dice, and a world wiki in AnyTale Worlds that every campaign in that world shares.

One home for every roleplayer, and the friendliest RP community in the world

My dream is to bring roleplayers together in one place, so nobody has to jump between a dozen sites just to get one feature. Don't be shy about anything, bugs or ideas. Whenever I'm free I'll answer and try to bring your ideas to life. I hope AnyTale becomes your home for roleplay, just like it became mine.

darkicedevCreator of AnyTale

Every game you play, every idea you share and every subscription brings that closer. Say hi and share your ideas in AnyTale.

Your next campaign
needs a home

Create a campaign room, send your players the link,
and start the first scene tonight.

AnyTaleFree in your browser

Start a campaign